Mohammed Z. Mukhtar
To work on challenging and creative game projects in a professional and fun studio and to be a part of a talented and passionate team of developers.
2003 – 2004 – Blackpool and The Fylde College.
GNVQ in Art & Design
2004 – 2006 – Blackpool and The Fylde College.
National Diploma in Fine Art
2006 – 2009 – University of Central Lancashire
BA Honours Degree in Game Design
EMPLOYMENT: (Some Freelance)
2009 - Stainglass Llama.
Worked as a concept artist designing characters to be used in a Sci-fi MMORPG Divergence Online.
2010 - Fun Size Studios:
Created artwork for key scenes for a feature film currently in development "The Marionette Unit"
2011 - Present
Projects: Gourmet Ranch, Village Life, and other projects.
Non-Commercial Game Development
Worked on game modifications for Half Life 2, Unreal Tournament 3 and Unreal Development Kit
creating concepts for characters, vehicles, props and environments.
Skills Traditional and Digital illustration and conceptual art.
Life drawing education.
Creating and painting textures. And creating storyboads.
Working fast to meet deadlines.
Able to adapt and learning new software.
Good and team work and communication.
Knowledge of game design theory and practice.
Motivated and enthusiastic.
Digital painting, drawing, be immersed in playing games of any genre across various platforms, playing piano and guitar, composing music digitally, studying all aspects of life to perform better as an artist, socialising, the occasional peace and quiet moments.
Other than playing games for countless hours I have no experience in the games industry.
- Character Design - Environmental concept art - Ve…
- some Sculpting - Vector
- Photoshop - Xara - Maya - ZBrus